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THE PREMIO ARCHIMEDE 2010 GOES TO
AQUILEIA BY PIER VOLONTÈ (CIELO d'ORO)

PRESS RELEASE

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Once again the Premio Archimede, organized by studiogiochi has been a great experience for all of us, a really wonderfull way to remember and honour Alex Randolph, the “Master” of game authors to whom this event is dedicated.
There were 141 registered games, coming mostly from Italy, but also from many other countries.
The exhibition of the 69 games admitted to the final took place on the 2nd of October at the Aula Magna of the IUAV University of Venice: any kind of game was to be seen: strategy games, luck games, abstract games, simple games, complicated games, all of them very special and original, with a quite high average level.
The final ceremony was full of suspence, with the nomination of the  TOP 16 (the 16 games admitted to the very last final), the live voting of the international jury and the official count.
And finally the winner was Aquileia by Pier Volontè (Cielo d'Oro), presented by the jury with these words: "If you think that modern life is complicated, you should try to find your way in the market, the arena, the stadium, the theatre and the forum of ancient Aquileia".
The first three places recieved also a special prize from Herbert Feuerstein in name of the J.P. Halvah Foundation, created by Randolph with the purpose of helping emerging game authors.
And that's not all: the first 10 games will also become part of the collection of the Swiss Museum of Games of La Tour de Peliz (www.museedejeu.com); the director of the museum, Ulrich Schaedler, also announced an exhibition in which the Archimede prototypes will be exposed together with their published version.
The international jury's work has been really admirable: Niek Neuwahl, the president, Silvio De Pecher (La Tana dei Goblin, Italy), Dario De Toffoli (studiogiochi, Italy), Mauro Gaffo (Focus Brain Trainer, Italy), Michael Bruinsma (999games, Netherlands), Mike Gray (Hasbro, USA), Uwe Mölter (Amigo, Germany), Philipp Sprick (Ravensburger, Germany), Albrecht Werstein (Zoch, Germany).
Incredibly supportive and important was the work of the selection jury, chaired again by Niek Neuwahl, with Giuseppe Baggio, Alfredo Berni, Leonardo Colovini, Carlo A. Rossi, Dario Zaccariotto, Alessandro Zucchini and the website, secretary and graphics work realized by Elisa Marzorati, Giorgia Marchesin, Rossana Nardo and Fabrizio Berger.
Special thanks also to the IUAV University of Venice, the J.P Halvah  Foundation and the Musée suisse de jeu, which contributed together with studiogiochi to the organization of the Premio Archimede 2010; Carta Mundi, Hasbro, La Tana dei Goblin, Phalanx Games, Piatnik, Ravensburger, ScriBabs, Giochi Uniti, Winning Moves, Zoch and Amigo; the official magazine for the Premio Archimede 2010 Focus Brain Trainer; Clementoni, Nexus, Ravensburger, Spielmaterial.de and Unicopli/Oliphante for all the boardgames and puzzles offered as prizes for the finalist authors.

Premio Archimede 2010

Winner
AQUILEIA
by Pier Volontè (Saronno - Varese)

2nd place
BUILDERS OF EGYPT
by Phil Harding (Australia)

3rd place
CACAO
by Phil Harding (Australia)

4th place
ABATE LAPPESCA
by Teodoro Mitidieri, Francesco Sciacqua and Pietro Rubolino (Milano)


5
th place
CRAZY RACE
by Antonio Scrittore (Terni)

6
th place
CASTLES
by Marco Pozzi (Voghera - Pavia)

7
th place
DROP SITE
by Dennis Hoyle (USA)

8
th place
GOSIX
by Pierre Canuel (France)

9
th place (ex-aequo)
BALANCE
by Carlo Emanuele Lanzavecchia (Torino)

9
th place (ex-aequo)
QUANTUM RACE
by Fabio Chiarello (Latina)

11
th place
PAX ROMANA
by Alessandro Saragosa (Terranuova - Arezzo)

12
th place
IL GRANDE GIOCO DELLE BUONE AZIONI
by Fabio Chiarello (Latina)

13
th place
PIAZZA MERCATO
by Pier Volontè for Celo Doro (Saronno - Varese)

14
th place
Q - IL GIOCO DELLE CARTE
by Enrico Trincherini (Trieste)

15
th place
GUADO
by Lorenzo Pigozzo and Alessandro Santacroce (Genova)

16th place
IRIGEM
by David Zanotto (Rosà - Veneto)

Special Prize Carta Mundi to the best card game
DROP SITE
by Dennis Hoyle (USA)


Special Prize Focus Brain Trainer
assigned by the magazine, partner of the event, for the best game that could be used to create a game for the press
QUANTUM RACE
by Fabio Chiarello (Latina)


Special Prize “Sebastiano Izzo”
to the game that would have been appreciated by Sebastiano Izzo, our beloved  “games buddy” that we like to remember during every edition
MEMOMAT
by Hiroaki Ota (Japan)


Special Prize Winning Moves
for the game that most matches with the ideas of the publishing house
CACAO
by Phil Harding (Australia)

Special Prize IDG
for the best game entirely created by a non professional game author (an author that never published one of his games yet)
AQUILEIA
by Pier Volontè (Saronno - Varese)